AI Insights · Timothy · April 2022
Top 5 Hasbro Games on iOS in Colombia: Q1 2022 Performance
Discover the performance trends of the top 5 Hasbro games on iOS in Colombia during Q1 2022, including weekly downloads, revenue, and active users.
In Q1 2022, the top 5 Hasbro games on iOS in Colombia showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at each game's trends:
World of Peppa Pig: Kids Games from Find Your Fun experienced fluctuations in weekly revenue, peaking at $125 in early March and averaging around $70 for the rest of the quarter. Weekly downloads remained fairly stable, with slight dips in mid-January and early February, averaging approximately 120 downloads per week. The app's weekly active users saw minor variations, maintaining an average of around 270 users throughout the quarter.
My Little Pony Color By Magic by Budge Studios showed a significant spike in weekly downloads in mid-March, reaching 465, while the rest of the quarter averaged around 90 downloads per week. Revenue trends were relatively stable, with a slight peak at $94 in late January. Active users surged to 708 in mid-March, with an average of around 350 users for the rest of the quarter.
Nvizzio Creations' MONOPOLY Tycoon had a notable initial download spike of 430 in mid-January, followed by a decline to around 50 downloads per week. The app's weekly active users reflected a similar trend, starting strong with 330 users and then dropping to around 60 by the end of March.
HOMA GAMES' Epic Prankster: Hide and shoot saw a steady increase in revenue, peaking at $78 at the end of March. Weekly downloads fluctuated, with notable peaks of 118 in early January and 105 in early February, averaging around 70 downloads per week. Active users mirrored these trends, with peaks of 211 in early January and 168 in late February.
Finally, Ricky Zoom™ by Entertainment One maintained a consistent download rate, peaking at 83 in early January and averaging around 40 downloads per week. Weekly active users remained steady, averaging around 150 users throughout the quarter.
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